Communa

User Discovery v1.0

OVERVIEW

The first in-depth User Discovery for Communa*, a community management startup. The company was having a hard time trying to understand its product pain points and the actual reasons behind the disengagement by admin users.

* In respect to the actual startup, I’ve replaced the real name and the sensitive data for fictitious ones.

role & duration

UX Researcher

May ⇾ June 2022 (1 month)

1. The Problem

too many guesses, too little evidences

The admin users are the responsible for bringing regular users to the platform, but they were disengaging too soon, not activating their “spaces”
The CEOs were assuming a variety of reasons, but there was no research and validation culture going on
The company has never interviewed its users with the purpose of exploratory or validative insights

2. Planning

an exploratory research will be born

I set up a Research Plan establishing contexts, objectives, methodologies, limitations and schedule

1. Objective

Obtain insights about the main pains and barriers experienced by the admin user in general

2. Methodology

Since the admin user was never listened to and the analytics data was too thin and not segmented (it was a very recent startup), I decided for a qualitative approach:

Exploratory approach
Qualitative interviews with admin users

3. As unbiased as i can

I came up with more open and more neutral propositive questions in order to avoid biases the most. Questions such as:

Would you describe me your feelings while […] ?
Why did you consider subscribing to […] ?
What your activities there represent to your work as a […] ?

4. Research plan

I set up a simple Interview Guide to help me sticking to the focus and to the neutrality needed.

5. Schedule and recruiting

I set up a schedule for the entire process. I could also come up with a list of potential admin users that I started to recruit right away.

3. Interviewing

Listening to the users

I could interview 4 admin users
The 4 admin users were recruited based on a minimum amplitude of contexts of product use
The interviews were, in average, 20 minutes long
All interviews were recorded

4. Synthesizing and consolidating information

Let’s find patterns and correlate data

first, transcriptions

After the interviews, I’ve organized video and audio files and transcripted all the information to text format.

Empathy maps

The empathy maps have helped me decomposing and finding patterns on the interviews transcriptions while facilitating my understanding of the  user’s perspectives.

Personas

The empathy maps have led me to the personas methodology, which helped me formalizing the information, patterns and points of view previously captured.

persona 1 • the wannabe streamer (main traits)

living out of gaming was a dream“/”I’ll take a look at it later
22 years, adm worker
wants to make impact on the gaming community
but feels he doesn’t have the money and the support necessary

persona 2 • the propositive entrepreneur (main traits)

i need more control over my base“/”i hope your product help me
31 years, entrepreneur
wants to control his influence base better so he can monetize on it
fears not finding the right tool and not having enough people on his team

User Journey maps

The User Journey Maps helped me assigning a chronological dimension to the picture. I could empathize even more by reading the user’s expectations and reactions to specific phases and touch points.

clusters

I also clustered the interview information – in the original form expressed by the user – into category groups with the help of the team. Both the incidence and the context were taken in consideration.

5. Results: The Big Split

A meaningful opposition

The main insight made possible by the research was the strong antagonism between the two identified personas. That big differecent – that revelaed two main sets of pains and barriers – was certainly significative to the perceived disengagement.

persona1_small

CARLOS

Characteristics

Unsure
Insecure
Begginer
Passive
Wandering
Diffuse

Behavior

Comes unintentionally (to the product)
Feel excited about a dream
Feel imprecise pains
Disengages easily
Feels frustrated easily

Pains (relating to the product)

Carlos’ pains are not directly related to the product, but to his self-perception. He doesn’t consider himself as someone (a streamer, a creator) robust enough to have an activatable/profitable base or community around him.

persona2_small

FERNANDO

Characteristics

Decided
Secure
Robust
Propositive
Pragmatic
Critic

Behavior

Comes with a clear intention (to the product)
Feel excited about his plans
Feel objective pains
Engages with the product
Realizes tasks and plans

Pains (relating to the product)

fears not having enough personel
fears the product won’t match his expectations

6. Results: Strong Incidencies

Somethings were risen multiple times

Some sets of dynamics, expectations and/or concerns were identified more than one time, meaning they deserve further exploration:

Features who? users expressed an imprecise perception about the available features
Just a tool: users talked about Communa as a tool among others in order to accomplish their goal
Perhaps tomorrow: users frequently talked about the platform in future and imprecise tenses.
• UI Rocks!
Users frequently complimented the interface appearance.

7. Results: Unfolding Questions

What communa should pay attention to

1. Is there any place for this guy?

persona1_small

Is there a possibility for this profile in the platform? Perhaps it’s revealing of ICP (Ideal Customer Profile) dissonances, or maybe there’s an inability to strategize for him.

2. ICP problem?

What’s the Communa ICP? How to find or to talk to these poeple?

3. Is communa positioning itself the best way?

How and where is Communa communicating about its value proposition?

4. what about ambassadors?

The success persona shows that recommendation can be key.

5. Too many features? or lack of tailoring?

Is is possible that the product team is spending too much time into pointless features? Is is possible that the user experience is too generic while it could be more tailored?

6. Automation for high demand

How to best define and validate automation solutions?

8. Posterity

A Research Culture for the Future

Researches bring a product closer to its user

And remind the teams that this little person is the gravitational center of the whole process.

Let’s keep and active and continuous hearing

Interviewing and interacting with the user – for exploratory or validative reasons – should be an organic and everlasting activity.